Beginner’s Guide to Paladins

Anatomy of a Card

Card Anatomy
UI Overview

UI Overview
Installation & FAQ

Head on over to the Installation Thread for information on how to install the game and the FAQ for additional help.
What is Paladins?

Paladins is a team-based shooter with deep strategy elements and in-match character progression through decks of collectible cards. These cards amplify and augment a character’s core set of abilities in many interesting ways. Paladins will be free-to-play and is currently in closed beta testing for PC systems.

In the initial Closed Beta, there are eight playable Champions, each sporting 2 basic abilities and one movement ability. Expect the Champions to undergo significant updates and improvements throughout the Closed Beta. Also expect more Champions to be added fairly quickly in the early beta.

Current roster:


At the start of the match, hop on your mount (SHIFT KEY) to get across the map quickly. Remember that taking damage will dismount you.

Draw three cards and choose one at the beginning of the match, and once every time you level up.

If you die, all your active cards will go on cooldown for a short time based on their strength, with stronger cards taking a longer time to recharge.

There are three kinds of cards: Armor, Weapon, and Ability cards. Armor cards provide utility and defense, Weapon cards improve your weapon shots, and Ability cards will enhance or change your Champion’s abilities.

At present, all cards are unique to the Champion they are associated with. Cards come in 4 tiers — Common, Rare, Epic & Legendary.

Look for new cards to be added throughout the Closed Beta period, and for there to be a number of changes to the card system through the beta as we get player feedback and complete development on remaining systems.


Cards come in four levels, COMMON, RARE, EPIC and LEGENDARY. You can use the CRAFTING screen outside of a match to combine duplicate cards to craft new cards of a higher level. This system is still in development and expect changes over time.

Throughout the match, capture points will become active that your team must move onto in order to capture. Capturing points spawns a powerful siege engine that automatically marches on your enemy’s base to destroy it.

Each base has two outer gates and a vault, which must be destroyed one by one. Once the vault is destroyed, the game is over.

Currently the Vault takes SIGNIFICANTLY Reduced damage from the siege engine and should be focused down by players to end the game.

Play with Friends

You can maintain a FRIENDS LIST and CREATE A PARTY using the social menu in the bottom left of the Main Menu screen. This functionality is still in progress.
Source: Beginner’s Guide Thread



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